Best Graphics Cards (GPU) for Overwatch (2020)

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MSI GAMING GeForce RTX 2080 Ti GDRR6 352-bit HDMI/DP/USB Ray Tracing Turing Architecture Graphics Card (RTX 2080 TI GAMING X TRIO)
MSI Gaming GeForce RTX 2070 Super 8GB GDRR6 256-bit HDMI/DP NVLink Torx Fan Turing Architecture Overclocked G-SYNC Graphics Card (RTX 2070 SUPER VENTUS GP OC)
Best Price-Performance Ratio
PowerColor Red Devil AMD Radeon RX 5700 XT 8GB AXRX 5700XT 8GBD6-3DHE/OC
MSI GAMING GeForce RTX 2080 Ti
MSI Gaming GeForce RTX 2070 Super
PowerColor Red Devil Radeon RX 5700 XT
Test Result
Test Result 9.9/10 Excellent May 2020
Test Result 9.7/10 Very Good May 2020
Test Result 9.5/10 Very Good May 2020
Video Memory
Clock rate
1665 MHz
1620 MHz
1400 MHz
Memory bandwidth
448 GB/s
Value for money
  • Top-tier gaming card at the moment
  • Amazing performance at high refresh rates at 1440p and 4k
  • Best performing graphics card for VR
  • Stays cool even under load
  • Faster than GeForce GTX 1080
  • Great 1440p and entry-level 4K gaming performance, especially in VR
  • Surprisingly lower energy consumption
  • All the Turing features
  • More efficient RDNA architecture
  • Beats Vega 64 and RTX 2060 Super
  • Good 1080p and 1440p performance
  • Best price-performance ratio
  • Price
  • Expensive for a ‘mid-range’ GPU
  • No ray tracing support
Recommended by us?
MSI GAMING GeForce RTX 2080 Ti GDRR6 352-bit HDMI/DP/USB Ray Tracing Turing Architecture Graphics Card (RTX 2080 TI GAMING X TRIO)
MSI GAMING GeForce RTX 2080 Ti
Test Result
Test Result 9.9/10 Excellent May 2020
Video Memory
Clock rate
1665 MHz
Memory bandwidth
Value for money
  • Top-tier gaming card at the moment
  • Amazing performance at high refresh rates at 1440p and 4k
  • Best performing graphics card for VR
  • Stays cool even under load
  • Price
Recommended by us?
Check Price
MSI Gaming GeForce RTX 2070 Super 8GB GDRR6 256-bit HDMI/DP NVLink Torx Fan Turing Architecture Overclocked G-SYNC Graphics Card (RTX 2070 SUPER VENTUS GP OC)
MSI Gaming GeForce RTX 2070 Super
Test Result
Test Result 9.7/10 Very Good May 2020
Video Memory
Clock rate
1620 MHz
Memory bandwidth
448 GB/s
Value for money
  • Faster than GeForce GTX 1080
  • Great 1440p and entry-level 4K gaming performance, especially in VR
  • Surprisingly lower energy consumption
  • All the Turing features
  • Expensive for a ‘mid-range’ GPU
Recommended by us?
Check Price
Best Price-Performance Ratio
PowerColor Red Devil AMD Radeon RX 5700 XT 8GB AXRX 5700XT 8GBD6-3DHE/OC
PowerColor Red Devil Radeon RX 5700 XT
Test Result
Test Result 9.5/10 Very Good May 2020
Video Memory
Clock rate
1400 MHz
Memory bandwidth
Value for money
  • More efficient RDNA architecture
  • Beats Vega 64 and RTX 2060 Super
  • Good 1080p and 1440p performance
  • Best price-performance ratio
  • No ray tracing support
Recommended by us?
Check Price

Best Graphics Cards (GPU) for Overwatch

As attentive readers should already have noticed, articles on new gaming PCs appear here again and again. What is missing, however, is a detailed explanation of what the best graphics cards are for certain games.

Is every PC that is used for gaming a gaming PC? Or are there other characteristics by which it can be recognized and distinguished from ordinary devices?

Especiall the Graphics Card plays an important role for playing games with high graphics settings at high FPS.

This article is dedicated to the best graphics card for Overwatch. We not only intended to describe the mot important GPU features, but also to give some advice.

What makes a good GPU? How can it be recognized? And: What should you look out for when buying?

Blizzard’s “Overwatch” is a heroic shooter in which you compete as a member of a six-person team against an opposing group of equal size.

You’ll be escorting moving targets or you’ll have to capture or defend multiple zones. Your opponents are each pursuing a contrary goal.

At the start of the match you choose one of the a number of different characters. The characters are each assigned to one of three classes and differ significantly in stature, armament and available special abilities.

The strongest of these is called the ultimate ability and must first be charged in battle before it can be ignited.

So-called tanks, for example, are stronger and have more life energy, but in return tend to move more slowly and can be hit more easily due to their size.

The support class focuses on healing and strengthening allies. If the heroes of the damage class are left, they usually act with fast-firing weapons and give out a good deal.

Sniper Widowmaker, who travels with heat vision and sniper rifle, plays completely different than the nimble Reaper with his double shotguns.

Typical for “Overwatch”: If your character dies in battle, you can simply change into the role of another, not yet selected hero and try your luck with his abilities.

Unlockable weapon upgrades or additional talents, which you earn by playing for days on end, are not available in “Overwatch”. It’s more about choosing the right hero depending on the situation.

Test Results: Best Graphics Cards (GPU) for Overwatch

Ranking First: MSI GAMING GeForce RTX 2080 Ti

MSI GAMING GeForce RTX 2080 Ti


  • Equipped with True 4K @ 60 FPS Gaminig
  • Supplied support bracket to strengthen the card and relieve the PC socket
  • Tri-Frozr cooling combines good cooling with quiet fans
  • Best performance


  • Higher Price

Best performing Graphics Card for Overwatch

The MSI GeForce RTX 2080 TI Gaming X Trio convinces with some features. But are all the gadgets really necessary? The test shows what’s really worthwhile and what only enthusiasts are enthusiastic about.

Let’s start with some technical data and facts

When the RTX card and the Turin architecture came on the market, a lot has also changed on Microsoft’s side.

Microsoft’s DirectML technology was developed for AI rendering and provides a DirectX Raytraacing (DXR) API that game developers use to integrate RTX functionality into their game world.

NVIDIA’s new graphics architecture is called Turing SM and not only generally has more cores and bandwidth, but is also controlled by the new RT core.

This allows us to achieve up to 10 Giga Rays per second. We haven’t experienced the RTX function in use yet and therefore we can’t say here whether this is good or not.

But we are very much looking forward to testing it.

Turing introduces us to Raytracing for – the world’s most advanced technology for graphical rendering.

This technology has been waited for a long time since NVIDIA announced that the GTX name will be replaced by RTX.

The new RT cores use a brand new process in conjunction with APIs Microsoft DirectX DXR, NIVIDA OptikX and Vulcan raytracing to create 100% true-to-life reflections, shadows, and details.

MSI has made some changes to the new RTX card, including the design.

The previous black and red theme has been replaced by a monochrome design in various shades of grey.

The well-known gaming kite is still on the front and the red one hasn’t died out completely, because you can still find a red element here and there.

MSI GeForce RTX Ti Gaming X Trio of course comes with MSI’s own patented Tri-Frozr cooling system with Torx 3.0 fans.

If you are a bit overly precise, you might notice that the three fans are not equal in size.

This is necessary because there is a plastic fitting above the rearmost one, which can be removed if you want to work with a dual graphics card setup.

MSI GAMING GeForce RTX 2080 Ti

With the new RTX card, NVIDIA has also sent the SLI bridge into well-deserved retirement.

The NV-Link system is used instead. With NV-Link we get much more bandwidth. In addition, NV-Link has the advantage that the cards actually function like two cards, whereas in the SLI system they functioned like one card.

This means that the cards render in the same frame and therefore produce the same results.

The TU102 GPU chip comes with the following setups:

  • 4608 CUDA cores
  • 72 RT Cores
  • 576 Tensor Cores
  • 288 Texture Units

Each memory controller is connected to 8 ROPs and 512 KB L2 cache. In the whole set the TU102 chip is equipped with 96 ROP units and 6144 KB L2 cache.

The new RTX card is the first one equipped with the new GDDR6 Vram. This came as a replacement for the formerly used GDDR5 Vram.

The RAM is clocked at 7000 MHz and the card has 11 GB of it like the former 1080 Ti.

“The Turing system is the first graphical architecture to use the new GDDR6 Vram, which improves performance by 20% (compared to its predecessor with GDDR5 Vram)”.

Besides the new design, new RAM and the fantastic RTX technology, there are more new features on the card.

Among other things, NVIDIA has developed a new anti-aliasing technology to replace the current TAA – which has often been a stumbling block for game manufacturers, as it was sometimes difficult to integrate it into games.


MSI GAMING GeForce RTX 2080 Ti

DLSS is a further development of TAA (anti-aliasing). This is a graphical process to improve the image quality.

The problem with TAA is that it is sometimes difficult for developers to use it in practice – for example, pixel errors sometimes occur in complex frames.

That’s why NVIDIA continued to work on the idea and developed DLSS. DLSS basically has the same goal, but instead of rendering the image first and then collecting frames and more like TAA, DLSS runs the process in real time.

In the end, the quality of the result remains the same but requires less effort for shading.

As we can see here, MSI GeForce RTX 2080 Ti Gaming X Trio is a very thick card that takes up a lot of space.

Therefore you have to be careful if the card has any space between the own PCIe sockets if you want to work with more than one card.

Because of the thickness and the weight MSI has added a support bracket that can be mounted together with a new graphics card – this way you can spare both the graphics card and the PCIe socket.

You can almost say that RGB is the new black – and MSI is no exception with the GeFOrce RTX 2080 Ti Gaming X Trio. There are lots of LEDs on the front cover and on the top side.

On the back of the MSI GeForce RTX 2080 Ti Gaming X Trio MSI has added a razor sharp plate, which should help to reduce the heat of the card.

The grooves in the plate should support the air flow around the warm components by guiding air behind the plate.

MSI GAMING GeForce RTX 2080 Ti

MSI GeForce RTX 2080 Ti Gaming X Trio is equipped with different ways to connect: three DisplayPort 1.4, one HDMI 2.0 and one USB 3.1 Type C port.

The card can control a maximum of three displays at once and an exposure of up to 7680 x 4320 (8K) is supported.

Of course, such a high performance has some requirements.

The card uses 75 watts of the PCIe socket, and needs no less than two 8-pin and one 6-pin ATX connector to work. This brings it up to a total TDP of 450 watts.

The card is designed to operate at 300 watts, which gives a nice buffer for possible overclocking.



  • ASUS ROG Strix X299-E
  • Intel Core i9-7900X
  • 32 GB 3200 MHz Crucial Ballistix DDR4 RAM
  • MSI GeForce RTX 2080 Ti Gaming X Trio
  • WD Black NVMe SSD 1 TB
  • Samsung EVO 860 500 GB SSD
  • Kingston A400 480 GB SSD

During the test phase I disabled six of my processor cores. After that I overclocked the remaining four to 4 GHz.

By doing so I wanted to avoid the risk of getting an i9-7900X’ clock frequency instead of the gaming processors, such as i7-8700K.

Test software

  • The Witcher 3
  • Far Cry 5
  • Shadow of the Tomb Raider
  • Deus Ex Mankind Divided
  • Overwatch
  • 3DMark Time Spy
  • 3DMark Firestrike Ultra
  • Superposition Benchmark

All games and software work with a resolution between 1440p and 2160p with ultra presets and V-Sync and frame caps turned off.

I have my current MSI GeForce GTX 1080 Ti Gaming 11GB graphics card with the same programs, so I can compare the results.

Also in the synthetic test, we can see a clear improvement from 1080 Ti to 2080 Ti.

The performance of 2080 Ti is really good, while 1080 Ti has some problems.

If you are not interested in RTX technology or true 4K @ 60 FPS gaming, and if you already own such a card, I don’t think an upgrade is worthwhile.

Verdict: Best performing Graphics Card for Overwatch

We still have a lot to look forward to when it comes to the new RTX card, because we just haven’t seen more than the tip of the iceberg when we talk about raytracing technology.

So this is perhaps a bit of a half-hearted summary, as I have to judge the card without having seen everything.

MSI GAMING GeForce RTX 2080 Ti

Based on what I have tested, there is no doubt that MSI GeForce RTX 2080 Ti Gaming X Trio is a great graphics card.

The performance has been significantly improved compared to GTX 1080 Ti.

We have seen consistently good performance in all games today and can safely say that RTX 2080 Ti was made with the goal of giving us full True 4K gaming at 60 FPS without any compromises – and it clearly succeeded.

We have experienced a great gaming experience – without any stumbling blocks.

As already mentioned in the beginning, MSI has improved the design of the MSI GeForce RTX 2080 Ti Gaming X Trio compared to the previous Pascal generation – it still had the familiar red-black design.

I am personally a big fan of the monochrome design and think the idea is absolutely great.

It just makes a lot of sense when RGB light plays such a big role. A stylish hardware that can be supplemented by many lights if desired.

MSI has been developing cooling solutions for many years and the cooling Tri-Frozr is really one of my favourites.

The cooling reaches a good temperature, which is about 77 degrees at full power – without it sounding like the computer is suffering.

Of course, it can’t all be just super, and that brings us to the price.

I find it pretty high for a graphics card. If you are absolutely enthusiastic about RTX technology, you won’t get around RTX 2080(Ti).

But if you already own a 1080 Ti card and you are not totally captivated by the RTX idea, you can also consider if an additional 1080 Ti is not also a solution.

Let us now come to the final overview: I give MSI a solid 9.9. Not everyone is willing to spend that much money for a graphics card.

But for the award you get a graphics card that is so advanced that it pushes the Titan X card to second place in the list of the strongest graphics cards, if you look at the results from several recognized international sources.

Ranking Second: MSI Gaming GeForce RTX 2070 Super

MSI Gaming GeForce RTX 2070 Super


  • Excellent gaming performance on par with RTX 2080
  • A GeForce RTX 2080-sized cooler
  • Superb Founders Edition design
  • Amazing performance


  • More power hungry than RTX 2070

Great performing Graphics Card (GPU) for Overwatch at a lower price

The Geforce RTX 2070 Super doesn’t win an innovation award, but a refresh of the popular RTX 2070 can’t be that wrong.

In fact, the RTX 2070 Super (short RTX 2070S) is in the focus of many upgraders, because with a price point around 500 Dollar it doesn’t cost exorbitantly much money, but still delivers full performance – the Geforce GTX 1080 Ti and Radeon VII, both started with significantly higher prices, are beaten on average.

Gaming in the fine WQHD resolution (2,560 × 1,440 pixels) is thus possible without jerking, even with active raytracing effects.

But which model of Geforce RTX 2070 Super should you buy?

The market offers many interesting custom designs that meet different requirements.

Today Techtestreport is testing a brand new model based on the RTX 2070S, which costs the same as Nvidia’s Founders Edition, but is supposed to do more: the Gainward Geforce RTX 2070 Super Phoenix “GS”.

Techtestreport clarifies whether there is a catch with the 530 Dollar graphic card in the detailed test.

Gainward RTX 2070 Super Phoenix GS under test: Specification

The Gainward Geforce RTX 2070 Super Phoenix “GS” is a custom design based on the popular RTX graphics card.

The manufacturer’s focus with this model was to beat the Nvidia Founders Edition for the same price. To what extent this is successful, we’ll check immediately in the performance tests.

We’ll take a look at the high-end graphic card’s specification to start with:

Nvidia’s Geforce RTX 2070 Super has a GPU minimum clock rate of 1,605 MHz in the basic version, a GPU boost to 1,770 MHz and a power budget of 215 watts (complete card).

The Gainward Geforce RTX 2070 Super Phoenix “GS” is a factory overclocked graphics card.

The manufacturer promises a GPU boost of 1.815 MHz, whereby this is – as always with this specification – an average value that applies over a wide range of games and external influences.

In most cases, a graphics card works faster than the manufacturer’s specifications, such as the Gainward RTX 2070 Super Phoenix GS.

In the Techtestreport tests, the high-end graphics card stepped 1.875 MHz even under the most adverse conditions and is thus without a doubt more potent than the Nvidia Founders Edition.

The power limit is – as in every other 2070S design – 215 watts. More on this in a moment.

MSI Gaming GeForce RTX 2070 Super

For the memory, however, Gainward is oriented 1:1 to the Nvidia template.

The RTX 2070 Super Phoenix GS is delivered with 8 GiByte GDDR6 DRAM on a 256-bit interface, which works with exactly 7.001 MHz or 14 gigatransfers per second (GT/s).

This results in a transfer rate of 448 GBytes per second – as with the RTX 2060 Super, RTX 2070 and RTX 2080.

The ratio of Giga-FLOPS (computing power) and Giga-Byte/s (memory transfer rate) is relaxed with the RTX 2070 Super and allows relatively much leeway with manual GPU overclocking until the memory seriously slows down.

Alternative to the RTX 2070S: RTX 2080S

Players who want to save a little can also reach for the RTX 2070 Super Phoenix (without “GS”).

The abbreviation stands for “Golden Sample” and indicates with Gainward graphics cards that are equipped with a higher clock rate.

The RTX 2070S Phoenix is based on the same design as the GS, but must make do with a reference clock (1,770 MHz GPU boost).

Therefore, the model is already available in the first shops from 499 Dollar and thus scores with a better price-performance ratio.

On the other hand, those who have considerably more money on the high end can consider the likewise new RTX 2080 Super Phoenix (GS).

Both deliver a noticeably higher performance, but are not the subject of this test.

MSI Gaming GeForce RTX 2070 Super test: Board and cooling

MSI Gaming GeForce RTX 2070 Super

The Gainward Geforce RTX 2070 Super Phoenix GS is based on a proprietary board and cooler design in accordance with Nvidia guidelines.

Within the Gainward portfolio, the Phoenix occupies the middle position between entry-level variants and the in-house Phantom series.

The Phoenix design follows this placement with a middle ground: With a length of 10.4 inches and a width of 4 inches, the circuit board is based on the classic dimensions of the original, but is constructed and equipped differently.

The cooling design, a very important factor for modern graphics cards, underlines the Phoenix’s status as a top-of-the-range model:

Instead of a dual-slot cooler (1.6 inches high), Gainward installs a 2.5-slot model with a height of 1.8 inches – the installation space underneath the graphics card is thus lost in any case.

In order for the cooler to get enough air to work, we recommend another free slot underneath.

The cooler has a simple illumination on the upper side, which is inclined towards a possible case glass wall: The Gainward logo is statically green, (A)RGB functions are missing.

On the display side, the Gainward RTX 2070S Phoenix (GS) offers the standard outputs of the GPU upper class:

3 × display port 1.4a and 1 × HDMI 2.0b. Like most other manufacturers,

Gainward does without Virtual-Link alias USB Type-C. All of this is fed by an 8- and a 6-pin power socket.

These are sufficient for up to 300 watts power consumption, all tolerances of the specification included.

Loudness and power consumption

MSI Gaming GeForce RTX 2070 Super

The cooling design of the Gainward RTX 2070 Super Phoenix GS deserves praise because it contacts the 545 mm² TU104 GPU as well as the memory and the complete voltage conversion.

Thus all heat sources are adequately considered, hotspots are not to be feared and overclockers can pursue their favourite hobby to their heart’s content.

The following measured values were of course taken without manual intervention.

In idle, the three rotors of the Gainward Geforce RTX 2070 Super Phoenix GS stand still.

No matter whether office operation or YouTube video marathon: The graphics card doesn’t make a sound.

Only when the GPU temperature exceeds the 62 °C mark do the fans start working.

In a normally ventilated gaming PC this usually only occurs when a modern game is started. But even this doesn’t pose a challenge to our test subject’s cooler: In the PCGH-Watt-Worstcase Anno 2070, 1,650 fan revolutions per minute are reached at worst at a moderate 71 °C GPU temperature.

The generated noise corresponds to a subjectively pleasant humming and is objectively underlined by our loudness meter:

With 1.6 sone maximum loudness, the Gainward RTX 2070S Phoenix GS is a pleasant gaming partner.

We can also give the all-clear in regards to the coil whirring, a controversial topic in many high-end graphic cards:

At normal (two-digit) frame rates, a very quiet chirping can be heard, at several thousand Fps a quiet whistling.

There are also many good things to report in terms of power consumption.

A consumption of around 11 watts is recorded in idle mode, and a good 15 watts after connecting two different screens.

The playback of a YouTube video hits the office a bit harder, with an average of 16 watts, as the GPU slightly increases its clock rate (we tested a demanding Ultra-HD clip).

All of this fits perfectly with the Nvidia Founders Edition and is overall above average – many high-end designs based on the RTX 2070 Super allow themselves more energy.

MSI Gaming GeForce RTX 2070 Super

The latter can also be determined under load.

As explained at the beginning, the Gainward Geforce RTX 2070 Super Phoenix GS (like all other 2070S graphic cards) handles an energy budget of 215 watts.

This value includes the GPU, the memory, the voltage conversion and all small items on the board including lighting.

As we explain among other things in the launch test of the RTX graphics cards, Turing tends to exceed the budget minimally.

This also applies to our new test person. In the regular tests, the RTX 2070S Phoenix GS allows itself a minimum of 212 watts and, under absolute continuous load, a maximum of 222 watts.

This corresponds as far as possible to the Founders Edition, which makes it clear: The Gainward graphics card works more efficiently (higher clock rate, same energy).

Overclockers can increase the power limit of the Gainward Geforce RTX 2070 Super Phoenix GS from the factory 215 to up to 250 watts (116 percent).

This is enough to take the hurdle of a 2 GHz core clock for manual overclocking, but this budget is not enough for especially power-intensive games.

Luck plays a major role in the memory’s potential; in the case of our sample, 7,800 MHz (+11 percent) can be used rock solid. How the performance develops as a result is explained in the following section.

Verdict: Great performing Graphics Card (GPU) for Overwatch at a lower price

Now we finally come to the beloved beam practice. How fast is the Gainward Geforce RTX 2070 Super Phoenix GS in popular games?

Is the performance enough for the beautiful new raytracing world? All this and what performance you can expect compared to the RTX 2070 Super Founders Edition can be found in the following benchmarks.

To better interpret the results, we would like to give you the determined clock rates: In typical situations our sample operates with 1.905 to 1.935 MHz GPU boost, whereas the Founders Edition operates with 1.875 to 1.905 MHz. The memory clock is identical.

The manageable difference leads to the expected picture: The RTX 2070S Phoenix GS is consistently faster than the RTX 2070S FE, but never noticeable.

All in all the RTX 2070 Super offers great performance for Overwatch at a lower price than the RTX 2080Ti.

Ranking Third: PowerColor Red Devil Radeon RX 5700 XT

PowerColor Red Devil Radeon RX 5700 XT


  • Sufficient power for 1080p and 1440p at high quality settings
  • 8 GB graphics memory
  • Good performance/consumption ratio
  • Best price-performance ratio


  • Waste heat remains in the case

Best price-performance ratio Graphics Card for Overwatch

Whether consciously or not: With the reference version of the Radeon RX 5700 and Radeon RX 5700 XT, AMD has left some room for its board partners.

In terms of clocking, perhaps not so much is to be expected and this was already shown in the test of the Sapphire Pulse Radeon RX 5700 XT, which can score especially in terms of temperature and volume.

Powercolor also wants to hit the same score with the Red Devil Radeon RX 5700 XT.

You can feel quite clearly that AMD’s exclusive partners have been waiting for the navigation cards, as there will not only be one custom model per manufacturer, but especially the larger manufacturers have even put several series on sale.

But now we want to come to the Powercolor Red Devil Radeon RX 5700 XT.

Powercolor will offer two models of the Radeon RX 5700 XT.

These both belong to the Red Devil series, whereby the graphics card as such is identical.

Once Powercolor will tie a Limited Edition in a special packaging and with a mouse pad. This is supposed to cost 459 Dollar. The normal version will be available in stores for 449 Dollar.

The Powercolor Red Devil Radeon RX 5700 XT doesn’t differ from any other Radeon RX 5700 XT in the details of GPU or memory expansion, of course.

So a Navi-10-GPU with 2,560 shader units, 160 texture units and 64 render backends is used.

All details about the RDNA architecture can be found in the corresponding article. The memory interface is 256 bit wide and connects 8 GB to GDDR6, which works with 1.750 MHz.

The memory bandwidth is therefore 448 GB/s.

One of the differences can be found in the clocking.

Thus Powercolor raises the base clock to 1,770 MHz. In games typically 1.905 MHz should be reached and in rare cases more than 2.000 MHz should be reached.

We couldn’t adjust these more than 2.000 MHz, though. In comparison to the Sapphire Pulse Radeon RX 5700 XT, Powercolor puts a clear edge on it.

The question is whether these clock rates will also be reached in gaming in the end.

PowerColor Red Devil Radeon RX 5700 XT

Powercolor offers a BIOS switch on the Red Devil Radeon RX 5700 XT.

This allows switching between a silent or an OC mode.

The difference in the BIOS versions can be found in the fan control and the power limit. Once the GPU can allow itself up to 180 W and once it is up to 220 W.

How big the differences between the two modes are, let’s have a look at the measurements, because we sent the card through the benchmark course in both BIOS versions.

The Powercolor Red Devil Radeon RX 5700 XT almost reaches the full ATX size for graphics cards with its 300 mm.

However, the PCB is much shorter at 240 mm, so the size of the card is due to the size of the cooler.

In order to be able to increase the volume of the cooler as well, Powercolor has decided on a height of 2.5 slots.

The three axial fans have a diameter of 90 mm and the additional power supply is provided by two 8-pin connectors. We will go into further details in more detail.

We have already mentioned the two operating modes – Silent and OC.

We have also looked at these two modes in terms of temperatures and clock rates.

In silent mode, we measured a GPU temperature of 75°C at a clock rate of about 1.825 MHz. In OC mode, the fans turn significantly faster, which reduces the GPU temperature to 69 °C.

The GPU clock is then around 1.892 MHz. So the GPU clock increases by about 70 MHz in OC mode.

PowerColor Red Devil Radeon RX 5700 XT

The Powercolor Red Devil Radeon RX 5700 XT appears to be of a much higher quality than the previous Devil cards.

There is less red in the design, but more black in combination with grey.

What you see in the front view are the three axial fans and the cooler’s cover. The actual heatsink can be found under the fans and the cover.

The back of the card is equipped with a backplate. Only the area behind the GPU is left free.

At the rear end of the board you can see very well the area where the cooler protrudes over the PCB.

The fans used by Powercolor have a diameter of 90 mm each.

In silent mode, they rotate at 1,175 revolutions per minute under load, in OC mode it is 1,860 revolutions per minute.

From a GPU temperature of 50 °C, they stop in both modes. The Powercolor Red Devil Radeon RX 5700 XT is therefore a semi-passive card. If the GPU gets warmer than 56 °C, the fans start to turn.

On the front side of the card is a Red Devil logo, which glows red when the card is in use.

RGB control is also possible via software, but this did not work properly at the time of testing.

PowerColor Red Devil Radeon RX 5700 XT

Further to the right of the Red Devil logo are the two additional power connectors.

These have eight pins each and according to the specification can carry 150 W each to the card.

Together with the PCI Express slot, we thus arrive at 375 W, which can be led to the card at least.

Powercolor doesn’t even try to build the miracle card with the Red Devil Radeon RX 5700 XT, but you know on which basis you are working and how to handle it.

The specifications for the boost clock are a bit too high with 2.010 MHz. Here surely the marketing wanted to have the two in front to be able to advertise.

But at least without the user’s intervention, you won’t see a GPU clock of 2.000 MHz and more.

But let’s come to the actual assessment: The Powercolor Red Devil Radeon RX 5700 XT represents a good compromise, but for this the user has to decide on one of the two operating modes.

In silent mode, the card is a bit slower than the reference version and of course a good distance away from the Sapphire competition.

But in return, the card convinces with an extremely quiet cooling – also and especially under load.

Even the junction temperature is far from the much-said 110°C and is rather in the range of 85 to 90°C.

In OC mode, the card then gains 60 to 70 MHz in GPU clock and thus moves on the level of Sapphire’s custom competition.

Looking at it purely through the performance glasses, the update from a reference version to the custom models isn’t worth it.

But even in OC mode, the Powercolor Red Devil Radeon RX 5700 XT is still very quiet, although it is a bit louder than the Sapphire Pulse Radeon RX 5700 XT.

The temperatures are even a bit lower than in silent mode, but this is due to the faster fan speed and leads to the aforementioned increase in volume.

PowerColor Red Devil Radeon RX 5700 XT

But Powercolor does a lot of things right with the Red Devil Radeon RX 5700 XT.

The performance is right, the small performance increase compared to the reference version – but also between the silent and the OC mode – is rather due to the fact that the current GPUs work very dynamically and dependent on voltage, temperature and power limit and there is usually little leeway here.

Although Powercolor allows the choice between 180 and 220 W for the power limit, one of the other factors limits the power.

Verdict: Best price-performance ratio Graphics Card for Overwatch

The revised optics of the Red-Devil series of Powercolor can convince.

For many, however, the appearance of the hardware doesn’t play a major role. It must be fast and as quiet as possible. In addition to the color red, the Red Devil Radeon RX 5700 XT can now be illuminated in other colors via software – thanks to RGB LEDs.

The illumination of the display connections on the slot bracket is nice. Who hasn’t looked under the table for the right connection for their monitor?

In terms of price, Powercolor positions the Red Devil Radeon RX 5700 XT roughly where we see or will see the other custom models.

You’ll have to spend 450 Dollar for such a model. The Limited Edition will be a bit more expensive and offers a mouse pad and an elaborate packaging. If you are simply interested in the hardware, you can go for the normal version and save a few more Dollar.

All in all, the Radeon RX 5700 XT offers the best price-performance ratio for Graphics Cards for Overwatch. You get the most performance for the money.

 Hero-Guide zu Overwatch

Overwatch Hero-Guide: Tracer

First of all, tracer is strong in the right hands and weak in the wrong ones.

If you can’t kill enemies, it’s because you can’t aim well enough and not because Tracer is somehow too weak.

I know, a lot of players just want to jump into the game with it, use it as their only Hero, thinking that it will work well. And sure, if you can aim well, it will.

But if you can’t – then you’re going to have quite a struggle with Tracer.

Accuracy – to emphasize it again – is by far the most important thing when using Tracer. It has 40 shots that it can fire practically in one second.

So it can cause quite a lot of damage in a short time. This has its advantages and disadvantages. Advantage: If you can aim well, you can quickly do a lot of damage without having to reload.

Disadvantage: If you miss even for a short time, you will lose a lot of potential damage considering how fast the ammo is fired and how long it takes you to correct the line error.

The Warp ability is not very complex in itself, but it is a great way to confuse enemies.

If you warp directly behind the enemy and then warp back immediately (if you warp forward and then back again, you’re practically staying where you were!), the enemy Hero will most likely turn around and discover that you’re not there anymore, which is quite confusing.

And confused enemies are simply targets. They don’t shoot back and their movements are quite predictable.

This can be especially useful against a Reinhardt, who may be able to dissipate his shield while exposing himself to your damage.

Just be careful, a warp stack is sometimes not enough to escape from a tricky situation. Use warp twice at best.

As with virtually all other heroes, your attacks will be much stronger with head shots. You can kill enemies before they can even react if you can land a few head hits.

Use time looping whenever you’ve taken a lot of damage in a short period of time (so it can save you from death) or when you’ve gone way too far and need to get out of there quickly.

The cooldown is quite long (12 seconds) for a Hero who plays as fast as Tracer. So avoid dangerous fights as long as time loop is not ready.

As long as you play properly, the ultimate ability Pulse Bomb recharges quite fast. So use it accordingly often. Flashes behind Reinhardt and blows up an opponent.

It takes a little practice to attach it to your opponents, but you’ll get it sooner or later.

Overwatch Hero Guide: Widowmaker

First of all: If you are a good sniper in other shooters, this does not mean that you are automatically good with Widowmaker.

Overall, it is certainly stronger than the sniper from Team Fortress 2, but as long as you don’t hit, it doesn’t matter how much damage a shot does.

Use the Spider’s Thread ability to get to wherever you want to hit the enemy from.

The poison mine is pretty self-explanatory. Just place it in places where the enemies will pass. If your current location is quite easy to flank, place your mines behind the corners of the entrances.

This way you will know when enemies are coming and you can avoid a quick death.

If your team is in defense, I would suggest placing one of these mines close to the enemy spawn point to get some charge for your Ulti right at the start.

After all, the cooldown is short enough to have one available again in time.

The thing I dislike the least about playing as and against Widowmaker is how few headshots make up compared to other games.

Of course, the better players will often hit headshots and of course they will be more effective than those who don’t. But without these hits the heroine is always acceptably strong – 150 damage every second is already strong enough.

Your ultimate ability charges up quite quickly. So use it frequently. Once you’re in a suitable location, use it and get the appropriate results.

Basically, you can’t do very much fancy stuff with Widowmaker. You aim and you are either effective or not. That is essentially all you can do.

Overwatch Hero-Guide: Winston

Winston is just like Reinhardt a tank that keeps your team from taking damage, just in a different way.

As Winston, you approach your enemies until they can no longer harm your allies because they are simply on the run.

Jump drive only has a 6-second cool-down. So don’t be afraid to use it, no matter when or where.

It’s easy to get too aggressive and get too far ahead until you’re surrounded by enemies while too few allies have been able to keep up.

Just be careful not to overdo it and not to get too far away from your team.

Your preferred targets should be Widowmaker, Genji, and to a certain extent Tracer and all support heroes.

If you see a Widowmaker who has set up somewhere or a Genji who is too far away from his team, just jump there. They have to flee from you or die.

Your shield doesn’t have a lot of Health; only 600, so you should use it more in response to heavy fire and less as a precaution. Basically, this is the exact opposite of Reinhardt.

So once again, the best way to protect your team is to keep the enemy damage dealers away from your team.

Your Tesla Cannon ignores Reinhardt’s shield. It will not do too much damage because of Reinhardt’s armor value, but he will still find himself forced to retreat after a few seconds.

So keep your eyes on it.

While your team is making an attack, it is imperative that you jump on someone and take them out of combat. You can basically choose anyone you want, except maybe those heroes with high mobility, like Tracer.

Jump on them and turn your shield on and the enemy can hardly do anything else but run away. During an advance, you should have your Ulti ready. If your Health drops sharply, you can heal yourself completely with this one.

Winston’s Ulti is especially suitable for disrupting. You will not kill many enemies.

This goes along with Winston protecting his team by actively annoying the enemy’s damage dealers.

With a 1000 health monkey jumping on you every few seconds, it’s not easy for a damage dealer to do a lot of damage, don’t you think?

The concept of protecting your team by stopping damage at its source sums up Winston well.

That means – unlike Reinhardt – sitting around passively waiting for opponents is the wrong tactic.

If nothing happens or you can’t jump anyone, then okay, use the shield to keep damage from your team. Otherwise, you need to be where the enemy damage dealers want you to be.

Overwatch Hero-Guide: Zarya

Zaryas has the role of an “off-tank”. This basically means that the usual conventions concerning a tank don’t really apply to you.

You can only protect your allies from 200 damage once every eight seconds for two seconds at a time. That’s not exactly overwhelming.

The main reason to take Zarya as a heroine is that you have someone who can hold their own in the middle of a battle, who can deal well, and who can provide some protection on occasion.

Also: To the people who want to call Zarya a “support tank”. Don’t. Zarya is not a “support tank”.

If your Energy is not particularly charged, it’s either because your team is sweeping away enemies so quickly that you can’t maintain a high Energy level.

So your enemies die so quickly that they don’t have enough damage to deal enough damage for you to recharge. Or it means you just can’t get it right, which is a problem.

Then you need to make some changes to your playing style.

Most of the time, you can predict when someone is going to get hurt. Use this situation to charge your weapon by inserting a shield.

If you find a hidden Torbjorn turret somewhere, turn on your shield and destroy it while the gunfire recharges your weapon.

There are many ways to get this energy, even if your team is not totally dominant. With a little practice you will learn this.

In my opinion, it’s a big mistake to use the right-click ability a lot, it’s best to save it for multiple enemies standing in one spot, especially when the energy is fully charged.

Or you might greet an enemy the very moment they come around a corner.

You can also use it to fire at snipers or guns. A simple left-click, on the other hand, will deal more damage to a single enemy, which is usually more useful than spreading a little more damage across two enemies.

Even with full energy, you can deal 95 damage to two enemies each, which is rarely better than 150 damage to one.

If you concentrate fire on an enemy Hero, the chances of him getting killed are much higher than with the area-of-effect damage variant.

When you hit enemies with the Graviton Bomb, it’s actually obvious that you’re firing your right-click ability into them.

If you can’t combine Ultis with Graviton Bomb (e.g. from Pharah, Tracer or Hanzo), then you should either have a lot of Energy accumulated, or you really need to have your whole team in place for the action to work.

Watch out for abilities such as Sound Barrier by Lucio or the Ulti by Zenyatta before detonating the Graviton Bomb.

If you don’t have these good combination options, the effect will blow your Ulti without killing an enemy.

Try to throw yourself into the middle of the battle every now and then. Since 200 of your 400 life points are made up of a shield, they are welcome to die.

If you then retreat for a short time and let the shield regenerate, you will have no damage in the end.

Overwatch Hero-Guide: Zenyatta

Zenyatta has been toned down a bit, but is still more than useful for most games. However, you might need a second healer if you rely on Zenyatta. It just doesn’t heal enough for that.

To compensate for the lower healing potential, it does a lot of damage compared to other supporters. So if you don’t really do damage as Zenyatta, you should choose a different support.

Otherwise use the ability Sphere of Destruction, which is not to be sneezed at, but may not compensate for a lack of accuracy.

Sight of Discord is really good and allows you to defeat enemies in a direct duel that you obviously shouldn’t duel.

Headshots with this scout deal 135 damage, especially in terms of your fire rate. You shoot three times per second, so you can take offensive Heroes (like Tracer) if they get too close to you.

Even though it’s not easy, you can defend yourself with accuracy. Against some Heroes like 76, this won’t help much, just because of their range.

Don’t stress yourself too much by trying to cast the Harmony Scout on allies. If they run out of your sight, it’s their own fault.

They know where you are and they know where the health packs are. Just concentrate on staying alive.
Cast the discord scout on anyone who is being shot at and whose demise would be particularly important.

It’s pretty self-evident. Just try to have such a scout active as long as possible.

Also, always throw it at enemies who are attacking you before you start your counterattacks. 50% more damage is already a house number.

The ultimate ability, Transcendence, should recharge moderately while you do your damage. Just use it to counter enemy advances or Ultis. It makes you invulnerable after all.

Overwatch Hero-Guide: General Tips

I would like more people to have an idea of when to use their ultimate ability.

Your team wins when it successfully completes the goal of each game, whether it’s offense or defense. In other words, if you do something, use an Ulti, and it doesn’t help the team achieve the goal, it was for nothing!

You used Reaper’s Ulti to kill four enemies somewhere at the enemy spawn point? Great, but that doesn’t help much, except that you can feel cool.

It bought your team ten seconds, but that’s all it took. What if they make a push? You won’t have an Ulti anymore and you won’t be able to help your team stop the enemy.

I’m not saying that you can NEVER use the Ulti away from the target, but you must be aware that you can still be useful to the team when the enemies attack.

That’s why I’m usually quite conservative with my Ulti, especially when my team is in defense. Usually my five allies use their Ulti somewhere on the map to get a few kills – but then I still have mine ready.

So remember, you’ll need something when the enemies are rolling in full force. So when in doubt, save your Ulti for such a moment.

The next point is a bit more specific, but I think I should mention that again. I suspect that many players will complain about Tracer being too strong.

And yes, she’s really good, but she’s not invincible. As I mentioned in the Mei section earlier, a Mei headshot with the right-click ability will simply decompose Tracer.

So to counter Tracer with Mei, you shouldn’t use the left-click ability.

Tracer will simply warp away from it or use the time loop. Right-clicking on it will instantly render it harmless.

It’s obvious, but it plays much better with a real group. With a team of randomly mixed players it will be much more difficult.

I know everyone has a particular hero in mind that they want to play with, and that’s okay.

Just keep in mind that it can happen very quickly that you might not like the Hero as much as you thought you would. In my case, I knew I wanted to play Hanzo since the announcement at BlizzCon 2014.

I played him for the first two weeks I was able to spend in the open beta, and I basically didn’t try any other hero.

I didn’t think that in the end it would be Genji that I could play best with and have the most fun with. So don’t get lost in an election.

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